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Kotor How To Install Mods

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Syggdrasill: Hi, WarKingDovid...

To apply mods, go to the deadly stream site (google search "the sith lords deadly stream") and choose the mods you want...

If you want to use TSLRCM (which you really should, only you it's upwards to you lot to decide in the end), only pick TSLRCM compatible mods.

If you lot prefer TSLRCM, you might know this mod is an exe, which you must bespeak toward the game folder (in our case the gog installation folder of kotor2)...

Then select a TSLRCM compatible modernistic (imperative), and use the TSL patcher (if any) contained in the archive to install the content of the modernistic... This procedure is necessary as the script independent in this patcher will most likely add some lines and references in files similar spells.2da for example (if you lot download spell mods plain)...

It's the opposite if yous are non attracted to TSLRCM, download mods that say they don't piece of work with it...

Some tips:
- E'er organize your modding around TSLRCM, which is the biggest and chief modernistic for this game... You'll accept to decide whether you lot want information technology or non...
- Don't install too many mods at once, play for some time and check if everything is ok... Obviously, don't install incompatible mods together...
- Always install a modernistic with its tsl patcher inside (if any) and never manually extract mod archive content in the override binder, as a lot of say spell mods for example, will have a file named "spells.2da" with them, which will then ask for an overwrite... if you install mods this fashion, this type of file will miss a lot of other mods info and references: y'all'll terminate up with only one mod functionning (the last 1 typically), and the others of the same type volition produce issues...
- Nearly of the time, texture and graphic mods are safety to add manually...

If you have other questions, brutal free to enquire, happy gaming and modding...

yous're only talking about the 2nd game. what about the 1st?

Everyone seems to talk near the KOTOR 2 modern The Sith Lords Content Restored Mod or any it is but nobody talks most KOTOR 1 mods information technology seems.

Source: https://www.gog.com/forum/star_wars_knights_of_the_old_republic_series/applying_mods_to_the_kotor_games

Posted by: hieberthisna1950.blogspot.com

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